Critical Role: The Mighty Nein
Action & Adventure, Sci-Fi & Fantasy • 2018
Curious Beginnings
Seven people, all with different backgrounds, meet by chance in a tavern in Trostenwald. Though not entirely sure of each other, they all decide to go to a local carnival together. But, what was meant to be a brief diversion soon turns into a fight for their very lives...
A Show of Scrutiny
After killing the zombies, the new party find themselves under orders not to leave town and partial house arrest. The group decides to attempt their own investigation, but struggles to find any clues. They then return to the scene of the initial attack, to disastrous results.
The Midnight Chase
The party faces off against two zombified guards and try to find Kylre. They discover Kylre has fled into the Ustaloch and track him to a small island where they must confront the fiend and Toya.
Disparate Pieces
The party presents evidence of the devil toad’s corruption at a midnight trial, and Beau confronts an envoy from her past.
The Open Road
The group hits the road, preparing for a long trip to Zadash. But trouble in the small town of Alfield stops the band of adventurers in their tracks.
The Howling Mines
The group questions the Crownsguard for clarity about last night’s attacks, and their hunt for the gnolls leads them to a descent down a mysterious mine.
Hush
The group plunges deeper into the gnoll mines, coming across an unexpected ally, and wandering into a nest of dangers.
The Gates of Zadash
In claiming a reward for defeating the gnolls, the group names themselves the Mighty Nein before leaving Alfield for the bustling city of Zadash. What dangers lurk along the Amber Road, and what discoveries await them to the north?
Steam and Conversation
The Mighty Nein explore Zadash, looking for new jobs, finding old allies, and stumbling upon intriguing mysteries.
Waste and Webs
The Mighty Nein delve into the sewers of Zadash in search of the mysterious beast that has been terrorizing the Crownsguard.
Zemnian Nights
The Mighty Nein finally make it into the Tri-Spire, exploring the upper echelon of Zadash and investigating the Knights of Requital’s claims of corruption within the government.
Midnight Espionage
Hijinks ensue as the Mighty Nein attempt subterfuge in order to carry out the mission of the Knights of Requital.
Cast
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