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Vampire High

Sci-Fi & Fantasy, Drama • 2001

01

Rules Are Rules

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As the first day back at Mansbridge Academy, the day students try to go about life while the night students, the vampires, attempt to adjust to their new surroundings. Meanwhile, Drew, a vampire night student at Mansbridge Academy, develops a psychic connection to human day student, Sherry Woods.

02

There's a New Vamp in Town

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New vampire Marty joins the group and it doesn't take long before he's breaking the rules. Luring fellow vamps to a nightclub, Marty picks up a female human who he ends up terrorizing. Sherry and Mimi, longing for fun, end up at the same club, Drew follows her and sees Marty leave with the girl. When Marty takes her back to the school it's up to Drew to face down Marty before he kills the girl.

03

In Your Dreams

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Sherry mistaking believes her her old boyfriend is her secret admirer. Meanwhile, Merrill helps Drew risk further contact with Sherry when he attempts to set her straight, in her dreams. Unfortunately something goes wrong and Sherry suffers the consequences.

04

A Grave Matter

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Karl becomes depressed and agitated, and begins what's known as the Chill. Before the group can track him down, Karl is spotted by an old schoolmate who realizes that Karl should be dead. Meanwhile, Murdoch fends off a special investigator tipped off by Malcolm, Karl's former classmate.

05

Things That Go Vamp in the Night

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Drew attempts to communicate with Sherry through her Oujia board, until Marty gets up to his old tricks again. Diva Essie finds herself falling for normal looking and genuine Neil who's a human night janitor.

06

That's Why the Lady Is a Vamp

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After Merrill realizes that her feelings toward Drew are unrequited, she sends a mental SOS message to her "maker" that she wants to leave. Enter Mae West look-alike still on the prowl. Her maker is a trashy flirt who intends to leave with Merrill.

07

The Bleeding Frenzy

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Murdoch tries to wean the students off real-blood. Essie and Marty win a lottery to go to town to test the experiment. Drew also sneaks in. Everything seems okay until all three turn into their bloodthirsty vampire states and terrorize the town.

08

What's Up Doc?

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Both day and night students become curious of Dr. Murdoch - when he sleeps, what he eats. Night students wonder if he's a vampire, while the night students think he's an alien. Both mindsets are put to rest when they see Murdoch charming the special investigator, only to keep her from questioning the recent vampire attack in town.

09

The Withering

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Essie develops a serious health problem, while experiencing the withering, a time of vampire-cellular regeneration causing her to start aging at an increasingly alarming rate. Meanwhile, Carl and Merrill desperately try to find a cure for her illness and discover that the only way for Essie to live is for someone else to die.

10

Dads and Monsters

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The Fury sends a monster to destroy the Experiment and it takes over Nick's body and captures the professor. Meanwhile, Sherry's dad visits the Mansbridge Academy.

11

Rats

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When a new day-school student arrives at Mansbridge, Sherry quickly falls for him, causing a jealous Drew to investigate the newcomer. Drew finds that the new guy is not who he seems to be. Meanwhile, Merrill searches for her lost pet rat.

12

The Quivering

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Merrill has a psychic premonition known as a quivering, of her own death and Drew helps her see that it will be by the hands of an agent from the Biomorphic Predatory Disease Agency.

Cast

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