Yu-Gi-Oh! 5D's
Animation, Sci-Fi & Fantasy, Action & Adventure • 2008 • 25m
On Your Mark, Get Set, Duel!
Hoping to save his friends from the clutches of Sector Security, Yusei Fudo challenges his old nemesis Officer Trudge to a Turbo Duel!
Creepy Crawlies
Yusei reflects on his past battle with Jack, vowing to win back his Stardust Dragon card which Jack took from him. Later, Tank, Nervin, and Blitz are challenged by a group of thugs, led by a person named Uryu. Yusei steps in to help his friends out, and ends up in a duel against Uryu with his Duel Runner at stake.
Pipe Dreams
Yusei begins his ride to New Domino City to face Jack. On the way, Trudge forces him into another Turbo Duel. With only three minutes left to make it out of the pipeline, and Trudge's Gate Blocker preventing him from gaining Speed Counters, Yusei seems to be getting desperate - until he pulls out a special monster given to him by Rally.
A Blast from the Past (1)
Yusei, intending to win back his Stardust Dragon, meets up with Jack and challenges him to a Turbo Duel. The battle begins in the now deserted Duel Stadium. Yusei finds himself up against not only the fearsome Red Dragon Archfiend, but also his own Stardust Dragon which Jack placed in his deck.
A Blast from the Past (2)
Yusei and Jack's battle continues, with Yusei finally regaining control of Stardust Dragon. Both Yusei and Jack's arms burn as Stardust and Red Dragon Archfiend clash, and both their dragon-shaped birthmarks begin glowing. A third Dragon appears in the sky, blazing red. The duel ends with no victor and the appearance of New Domino City Security forces.
The Facility (1)
Yusei is arrested and sent to a detention center, where he meets an old man named Yanagi, who duels using what he calls his "Hidden Treasure" deck. Yanagi faces off against another prisoner, Bolt Tanner - and is shortly revealed to be a very poor duelist. Although lacking skills, he still cares deeply about his cards, something Yusei can relate to. Meanwhile, Goodwin reviews Jack's duel with Yusei, and discovers that, had they not been interrupted by the appearance of the Crimson Dragon, Jack would have been defeated.
The Facility (2)
Yusei has had enough of hearing Tanner making fun of Yanagi's cards and dueling skills, so he takes up Yanagi's deck and challenges Tanner to a duel, much to everyone's surprise, since Yusei is not dueling with his usual cards. Yusei wants to teach Tanner that every deck has a winning strategy, regardless of their value to others. Goodwin reveals to Jack the legend of the People of the Stars, the Signers and the Crimson Dragon.
Fire It Up!
Yusei is interrogated for information on his Dragon Mark, and Goodwin comes to the detention center to speak with him further. Yanagi tells Yusei what he knows about the Signers and the five dragons, and suspects that Yusei's Stardust Dragon may be one of the five. Meanwhile Jack duels Hunter again, but is off his game after his loss against Yusei.
The Lockdown Duel (1)
Yusei is transferred to a different cell, away from Yanagi. His new cellmate, Alex, plans to escape and offers to take Yusei with him, but he refuses to leave without Yanagi and Tanner. Meanwhile, Armstrong has been harassing Tanner, and Yusei ends up in a duel against him, using a deck built with treasured cards given to him by all the other prisoners.
The Lockdown Duel (2)
Yusei is caught in Armstrong's trap - not only is he forced to discard ten cards each turn, each Life Point lost also delivers a painful electric shock. Armstrong has disabled the electric current to his own Duel Disk, and thus does not feel any pain, until Alex breaks into the control room. He starts the current flowing again, but Armstrong just gets back up and keeps going. Despite the overwhelming odds, Yusei is able to pull through and win the duel. He is allowed to leave the prison.
The Take Back (1)
Although he is now out of the detention center, Yusei has noticed that he is being followed by Goodwin's agents. Luckily, he is taken by a former duelist named Blister, the man who Tanner told him could help get his Duel Runner and dueling deck back. After discovering Blister's past, Yusei infiltrates Goodwin's tower and finally recovers his Duel Runner and dueling deck, but not before Trudge shows up and challenges him to another Turbo Duel.
The Take Back (2)
Yusei continues to avoid Trudge's brutal direct attacks as he attempts to escape with Bliser's help, but things only get harder from there. Despite the danger, Yusei resolves to restore Blister's faith in bonds with other people. When Trudge brings out Goyo Guardian, Yusei tunes four of his weak monsters together to summon Turbo Warrior.
Cast
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